The first one is by applying the displace map and you cant see it until its being rendered.Īnd the second is by applying the displace mesh and you can actually see it in real time, now this have been done for a while in 3d apps, but the second option its more slow cuz it shows up in realtime, and the consecuence its poor fps and the first option its real fast cuz you dont see the displacement until its being rendered (thats the bad side) Ok, ive saw the real deal in here and the best feature it has till now its the displace in real time, now im a 3d designer and there are 2 ways of doing this (2 that im aware)ġ.- doing this by the layers map (aka the displace maps)Ģ.-applying directly to the mesh (aka displace mesh)
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